Dark Sun: The Scorched World of Athas
Hamanu, a rigid and brilliant strategist, rules this powerful, militarized city-state. The self-styled King of the World long ago erected fortress walls around Urik, and the authoritarian nature of his rule demands peace and order be kept within the city-state’s gates. Urik’s laborers and crafters are industrious, keeping the seeming invincible Hamanu’s war machine supplied and providing a massive output of trade goods.
Urik at a Glance
As much an imposing fortress as it is a city-state, Urik is protected by intimidating walls and fearless defenders.
Population: About 20,000 people live within the city walls, and more occupy the surrounding plantations. Humans make up three-fifths of the population. Half-Giants are the most numerous minority race, followed by dwarves, muls, and halflings. Thri-kreen, elves, and other races are represented in Urik as well.
Water: Cisterns gather runoff from the Ringing Mountains, and deep wells throughout the city supply neighborhoods with drinking water. The irrigated lands around Urik draw water from the few oases found nearby. The city-state has ample water supplies.
Supplies: Urik enjoys a robust economy and is famed for its pottery. Obsidian weapons and tools are common Vast herds in the surrounding lands produce leather meat, chitin, and kank nectar.
Defense: Urik’s armies are without peer. Not count ing the Imperial Guard, which consists of a thousand half-giants, Hamanu can field an army of ten thousand slave warriors and professional soldiers. He is also served by a company of two hundred halfling scouts and slavecatchers sent as a gift from Urga-Zoltapl, chieftain of the Forest Ridge town of Ogo.
Inns and Taverns: Travelers can find accommodations throughout Potters’ Square and the Obsidian Quarter. Urik prides itself on uniformity, so most inns and taverns are identical, with few qualities to set them apart. Only the Old District has unique places with rich character.