Dinner with the Captain
After being released from the arena the heroes split up to take care of personal business within Altaruk before meeting at Tellemon’s villa for the dinner gathering. Morg and Vinara traveled back to the Elven Market where they were able to secure supplies for the encampment in the Ringing Mountains with a shipment of goods purchased from House Wavir. Gwyn spent time searching for signs of those who could help continue her training and then smartened up before dinner.
At Tellemon’s villa the heroes enjoyed an excellent meal and learned more about Tellemon and his views on the situation in Tyr, the governor of Altaruk and arcane magic. The others at the party echoed his views that the chaos in Tyr was a terrible consequence of the Deposers of Kalak’s actions and no good comes from disrupting the order.
The party was interrupted when a messenger arrived telling one of the guests, a Dwarf named Rhotan Vor of House Wavir, of a missing caravan. Morg, using the Way to overhear the conversation, offered to help find the caravan in exchange for regular shipments of supplies to his encampment. Agreeing in principle, the Heroes stayed at Tellemon’s villa and headed out in the morning.
The heroes set forth the next morning to try and find the missing caravan. The day quickly became brutally hot and although the sandstorms had subsided during the night, there was still a sweltering breeze.
After a few hours of searching the party located some wagon tracks in jumble of boulders and creosote bushes. Unfortunately, the heroes were not alone, and if not for Vinara’s keen senses, the party would have been ambushed by a small pack of silt runners. Although the battle was fierce, the heroes prevailed and none of the silt runners remained.
After a short rest, the search for the wagon continued. With no luck for several hours, the party was about to give up, when the wagon, half buried by sand, was spotted in a jumble of rocks. From the distance there was no sign of the cargo or the drivers, instead the wagon was crawling with a large number of creatures with chitinous shells and spike-like claws, Kruthik. They were so focused on picking over the wagon and chattering to each other that the heroes were not immediately spotted.
Seizing the opportunity, Morg and Vinara managed to sneak close without detection. In unison they charged the largest creature while Gwyn unleashed her magic. Taken by surprise the beast was severely wounded before it knew what happened. Though they fought well, the tenacious creatures managed to inflict many wounds on the heroes before finally falling.
While they rested the heroes discovered more tracks and drag marks leading further into the hills. Although they were nearly spent, they were too close to their goal to give up, and so they continued on.
The tracks ended at the weathered ruins of an ancient tower. Although nothing remained above ground, a flight of stone stairs were found in the foundation, which ended at a set of wide doors. Fearless, Morg opened the doors revealing a large vault which was home to a small band of silt runners and a Ssurran.
The battle was fierce as the ssurran demonstrated strong mental powers and the silt runners wielded poisoned blades. It took every last ounce of strength the heroes could muster to finally defeat their reptilian adversaries, but they were eventually victorious. Unable to continue, the party found shelter in the vault.
Throughout the vault the heroes were able to recover the majority of the caravan’s cargo and three of the four drivers (the final driver having been the last meal of the silt runners). After resting, the heroes, along with the drivers Milos, Alia and Flaron salvaged all they could and made the journey back to Altaruk.